#Kid a mnesia exhibition gameplay simulator
KID A MNESIA EXHIBITION also aligns with the reissue of the two albums, and a collage of B-sides called Kid A Mnesiae.įor Radiohead enthusiasts, this walking simulator will nevertheless be a worthwhile throwback with interesting tidbits and classic Radiohead nostalgia.
To celebrate 21 years of two Radiohead albums, KID A and Amnesia, Epic Games publishing has released a surreal 'exhibition' in the form of a downloadable game. KID A MNESIA, an 'exhibition' from Epic Games Publishing to prop up Radiohead's recent release As is the case with art of any kind, it is your own perception that shapes the work, and its impact is influenced by the viewer’s state of mind in the moment.1508 KID A MNESIA EXHIBITIONcreated from the original artwork and multi-tracks /store/p/kid-a-…coming in November It is meant to be revisited and explored multiple times, with each journey perhaps leading to new discoveries and revelations, or even just a better understanding of the context overall. Although you do cross paths with some big-headed, stick-figure-like humanoids of sorts Radiohead’s version of NPCs.Īnd since this really isn’t a game, there are no fail states or win states you simply exist within it, and you are left to decide how much or how little you wish to interact with it on a whole. There is no real dialogue or story here this isn’t really a game, after all. Along your journey, as Radiohead songs warp and deconstruct and build and meld while you go from room to room, exhibit to exhibit, you are challenged with making heads or tails of all this on your own. The level design, as it were, is sort of a labyrinth, with multiple branching paths that loop around and connect with out-of-the-way, off-the-beaten-path, more dedicated rooms or sections. The experience starts out in a stark, black-and-white sketched wilderness, with the “player” facing the title of the exhibit.įrom there, as the experiencer, you are left to simply explore and witness and absorb.
Point blank, any avid or even tertiary fan of Radiohead - or even fans of abstract art with a focus on the plight of humanity and societies in general - will find something worth exploring here. To put it bluntly, I imagine this to be the closest approximation to taking a stroll through Thom Yorke’s mind that one will get (outside of the possibility of a Being John Malkovich-style portal, which unfortunately has yet to be discovered). The basic concept is a walk through Radiohead’s song library and accompanying album cover artwork (from frequent collaborator Stanley Donwood), with art installations that stimulate both the audio and visual senses. Now, after having finally played through a good chunk of it, I’m happy to say it is an experience well worth checking out for fans of the band, as well as folks interested in outside-the-box walking simulators. So when the latest Kid A Mnesia exhibition was announced during the Sony State of Play earlier this year, it was a bit of a head-scratcher, for sure, but I knew it was going to be interesting. As a longtime Radiohead fan, I have actively gobbled up everything they’ve put to wax, so to speak.